![]() ![]() ![]() Their art files are somewhere else but if you dig around enough you can find them. Keep in mind that if said mod owner updates his/her files it will overrite what is in that file - so keep a backup of anything you change. You then need to figure out which one is the mod you want to alter. Monster & enemy art is much harder to find because it ahs so many subfolders but I think it's something like Steam/steamapps/common/DarkestDungeon/monsters and then there's a ton of subfolders for all of them. DD mod files are found in steam/steamapps/workshop/content/262060. You'll note that the hero's Guild Header art is not in the ABCD folders but is loose within the hero's main folder. Open one of those four folders and you'll find all the character art for that hero. Each of these is one of the hero's colour palettes. After that you'll find a set of 4 folders named after the hero class ending in _A, _B, _C or _D. Icons_equip is the weapon & armour icons that youi'll see displayed in the blacksmith & on the character sheet representing the level of a hero's equipment. ![]() That's the atlas & skel files which control the way the art looks in game and you can't change them very much.įx is visual effects keyed to the use of certain skills. Inside that folder you'll see some loose files and a handful of folders. Go into the game's heroes folder then open the apropriate subfolder for a particular hero (they'll all have names like crusader or grave_robber, fairly easy to find). ![]()
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